Hello everyone,
I could not find this online so far,
I am trying to dynamically via Blueprints pick a static mesh location for Niagara.
I found many ways of how to attach a user parameter of a static mesh, to a mesh renderer,
but not the location.
I’m using either Initialize Mesh Reproduction Spire node or Static Mesh Location.
However I’m unable to drag the user parameter on both nodes as a source.
I might be missing a very simple step.
Would love for any tips.
Thank you very much