I placed a static mesh in my world click play and it is gone. Its visibility is on so idk what is going on.
Hey @SufiGamesYT!
It may be falling through the ground if your terrain doesn’t have collision!
A quick way to check: Run the game, then eject (Shift+F1). You can also use “SImulate” instead. Then notice that it’s gone- now look in the World Outliner- by default that’s in the top right of the window. Find your static mesh and then double click it. You should be able to see where it is located, it may just be in a different spot than you expect it to be!
Hope this helps!
It resolved it self after i impoted another fbx file so it is fixed for now
This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.