Hello our company just purchase some pack in the market place and some objects like a car for exemple, comes in seperates pieces.
The thing is that when you bring all the pieces they don’t match together because the object center is not the same for every object. So i get a dilocated car.
So my question is this can you build an asset from multiple static meshes? This way i could just drag one object with all the car pieces at their right place.
I tired to group but it only works within your actual map. If you want to bring it in an other map you have to start over. I thought about blueprint but it’s really painfull to build the asset from the begining. (because there is so many objects to do.
I tought by selecting all the static objects you could with one clic generate a blueprint for the all car like i see it in my 3d view but that’s not the case.
If anyone has a solution for this it would be really awesome
If there is no solution I really would like to see that in a futur release of the engine.