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Static mesh doesnt apply material correctly
Development
Rendering
Static-Meshes
,
question
,
Blender
,
Materials
,
unreal-engine
,
UE4
Luos
(Luos_83)
February 13, 2018, 4:02pm
2
you need to unwrap your texture uv’s.
google something like “Blender unwrap uv’s” or the like
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