Hey WoolLeg,
This issue was marked as by design for the following reason:
When components start to simulate, they will detach from their parent, as simulation always is done in world space.
This is currently working as intended.
Hey WoolLeg,
This issue was marked as by design for the following reason:
When components start to simulate, they will detach from their parent, as simulation always is done in world space.
This is currently working as intended.