Static Lighting

Is it now impossible to create a project in UE 5.5.1 using static lighting?
Create any game project 1st 3rd person, add a single static light to the level and try and build the lighting - it fails.
(Yes force is turned off, allow static turned on in settings etc)

Yes you can. We still use baked lighting on all projects until Lumen performance is better.

Project Settings >> Engine >> Rendering >> Global Illumination >> None
Project Settings >> Engine >> Rendering >> Reflections >> ScreenSpace
Project Settings >> Engine >> Rendering >> Misc Lighting >> Allow Static Lighting

Thank you for the response but this does not work for me.

I made an empty project, made an empty level.
Added a cube scaled out to be the floor
Added a single point light
Added a player start
Added a lightmass importance volume

Set level to be the default level in project (editor and game)

World Settings - turned off force no precomputed lighting

Projects settings:
Global Illumination: None
Reflections: Screen Space
Misc Lighting: Allow Static Lighting

Save All

Reopen Project to ensure settings stayed.

Build Lighting: Lighing Build Failed. (The light was not even static)

Hence me posting the original question. Any help or advice would be appreaciated.

Just do not say switch to Unity. :slight_smile:

Hmm weird. I’m on multiple projects right now and all use static lighting.