Is it now impossible to create a project in UE 5.5.1 using static lighting?
Create any game project 1st 3rd person, add a single static light to the level and try and build the lighting - it fails.
(Yes force is turned off, allow static turned on in settings etc)
Yes you can. We still use baked lighting on all projects until Lumen performance is better.
Project Settings >> Engine >> Rendering >> Global Illumination >> None
Project Settings >> Engine >> Rendering >> Reflections >> ScreenSpace
Project Settings >> Engine >> Rendering >> Misc Lighting >> Allow Static Lighting
Thank you for the response but this does not work for me.
I made an empty project, made an empty level.
Added a cube scaled out to be the floor
Added a single point light
Added a player start
Added a lightmass importance volume
Set level to be the default level in project (editor and game)
World Settings - turned off force no precomputed lighting
Projects settings:
Global Illumination: None
Reflections: Screen Space
Misc Lighting: Allow Static Lighting
Save All
Reopen Project to ensure settings stayed.
Build Lighting: Lighing Build Failed. (The light was not even static)
Hence me posting the original question. Any help or advice would be appreaciated.
Just do not say switch to Unity.
Hmm weird. I’m on multiple projects right now and all use static lighting.