State Type Try follow transition in State Tree not work (Tested in UE5.4 and 5.7)

Sample State Tree test

I think this is a long-standing bug since the introduction of State Trees. It might violate State Tree selection rules, which state trees cannot select a state that has no state. The “Try Follow Transition” state type has no state, leading to a “Completion” error when the state tree is asked to switch to this type, because the “Try Follow Transition” state is not considered complete.