State Tree task never ends

So I have been following this guide here Your First 60 Minutes with StateTree | Tutorial

My problem right now is that as I am printing a string inside of my task it seems like it never ends the task or keeps running it forever.

According to the guide “The character should move to a random location in the level one time before becoming stationary. Hooray for small victories!” Mine just keeps on moving! I don’t want to proceed without understanding why. My screenshot looks exactly the same as the one from the guide and yet I see a different result. That guide was written by someone from Epic.

I am using Unreal Engine 5.4



I think you need to add finish task tick true at the end after thr location node