Hello, i found this bug when i added Parameter in state tree and then removed it, now gives me this warning every single time character with this state tree is spawned.
LogStateTree: Warning: Parameters for ‘ST_TricksterTest’ stored in StateTreeReference were auto-fixed to be usable at runtime.
I also encountered this bug. Hope it will be fixed
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This is still an issue in 5.6. After adding and deleting a parameter within the State Tree, I see that warning every time the State Tree is spawned. There are no references to any deleted parameters in any tasks, enter conditions, etc. When viewing the Property Matrix of the State Tree, it only contains data of actual used parameters - nothing that was previously present.
Anyone know how to fix this?