In my state graph I’ve got several nodes that have the same condition for transition
The condition looks like this
Basically I wanted to achieve a flow where animations played one after another.
However when the condition is activated it almost immediately moves towards the latest animation in the sequence (Idle_Walk -> Draw_Sword -> Sword_Idle_Walk).
It moves towards Draw_Sword node but immediately leaves it and moves towards Sword_Idle_Walk. It seems to have no time to show animation even.
How to add delay between transitions?