i got this error on compile something to do with → FVertexFactoryInterpolantsVSToDS
trying to get full errors. Think it has something with the way i set my normal textures up.
[2021.05.17-17.35.57:965][457]MaterialEditorStats: Error:
[SM5]
/Engine/Private/ShadowDepthVertexShader.usf(180,2-
33): error X3000: unrecognized identifier
'FVertexFactoryInterpolantsVSToDS'
[2021.05.17-17.35.57:965][457]MaterialEditorStats: Error:
[SM5]
/Engine/Private/LightMapDensityShader.usf(26,3-34):
error X3000: unrecognized identifier
'FVertexFactoryInterpolantsVSToDS'
[2021.05.17-17.35.57:965][457]MaterialEditorStats: Error:
[SM5] /Engine/Private/HitProxyVertexShader.usf(37,3-
34): error X3000: unrecognized identifier
'FVertexFactoryInterpolantsVSToDS'
[2021.05.17-17.35.57:965][457]MaterialEditorStats: Error:
[SM5]
/Engine/Private/BasePassVertexCommon.ush(36,3-
34):
error X3000: unrecognized identifier
'FVertexFactoryInterpolantsVSToDS'
[2021.05.17-17.35.57:965][457]MaterialEditorStats:
Error:
[SM5]
/Engine/Private/DepthOnlyVertexShader.usf(30,3-
34): error X3000: unrecognized identifier
'FVertexFactoryInterpolantsVSToDS'
[2021.05.17-17.35.57:965][457]MaterialEditorStats: Error:
[SM5] /Engine/Private/VelocityShader.usf(49,3-34):
error
X3000: unrecognized identifier
'FVertexFactoryInterpolantsVSToDS'
[2021.05.17-17.35.57:965][457]MaterialEditorStats: Error:
[SM5] /Engine/Private/AnisotropyPassShader.usf(25,3-
34): error X3000: unrecognized identifier
'FVertexFactoryInterpolantsVSToDS'
i look into its shader and it needs this → FVertexFactoryInterpolantsVSToPS
Can not seem to figure out what is causing this error.