I can’t seem to get pre-4.9 projects running on the device with UE4.9 ? Anyone else having troubles? Is there some new setting? Strangely a blank 4.9 project works.
To reproduce:
- Here’s an example project: Google Drive: Sign-in (created in 4.7)
- Create a new blank project in 4.9
- Then copy all assets from the Content folder of the linked project into this new blank 4.9 project
- Runs fine in the editor
- Exporting then running on the device and for about half a second you see the game (not in stereo) then it ‘crashes’ back to the app drawer
Anyone been able to get their older projects working in 4.9??!?
EDIT No worries I found the source of the problem in my project was a scene capture component removing that and it works again - so need to play around with it to see if I can find what setting on it causes the problem. (not sure what the problem is with the above project but I guess to solve our problems we have to remove each component on a map one by one to find the problem.
The bigger problem now is a huge performance drop in 4.9 compared to 4.7 - need to figure out what is causing that but perhaps one of the new collision spawn settings or timer nodes?