Brilliant news! Thanks for the further update !
: Looking forward to any tips and tricks you can find out and share from the guys at CPP.
P.S. I like the look of this commit: https://github.com/EpicGames/UnrealEngine/commit/fec728074dca9a3efd80b95feb6d7b60db4ff4b2
Hopefully the same technique will be possible for other HMDs too.