State of AI for programmers ?

Hi ! I’m a programmer and I only moderately used AI when working on my last project (sometimes asking Gemini questions about a bug or a feature, basically using it as an advanced search engine to point be in the right directions sometimes). I’m reflecting on where to take my career next, and I would like to know what the extent of AI use is now for Unreal programming in the industry, and what I should learn about to stay relevant as a programmer ?
My feelings right now is that it is useful to ask questions and get some leads but it is still heavily hallucinating for Unreal Engine and that any extended use would need heavy supervision, am I about right or are there tools I don’t know about that can do a far better job ?

I’m seeing a clear split right now. There’s the basic “write this function” AI, and then there’s pipeline automation. The developers pulling ahead aren’t just using AI to write C++ or Blueprints. They’re using it to automate the boring parts of virtual production and 3D generation entirely. At StudioTwin, we run AI directly inside UE5 to handle environment and animation generation, so developers can focus on gameplay and mechanics instead of wrestling with assets. The best skill you can learn right now is how to wire these AI systems together within the engine and focus on creating your vision.