Hey, guys! Maybe some can help me to make it work? I’m messing around with this two days already and it’s just won’t work. So here’s a very simple setup: Two states - 1. On the ground - no animation and 2. In air - Flying idle animation. If ship is touching the ground variable IsGrounded is true and if not - false. Ship can go to the state “In Air” if IsGrounded is true. And states work as it should. Also if I check and uncheck boolean IsGrounded in preview animation work. But in the game it doesn’t!!! So annoying problem and I feel it’s something very simple what I don’t see.