Stat unit shows GPU 33.33 on empty scene after update to 4.25

Hello,

First try t.maxfps 60 (or more) in console. (In my case it work)

Also check in project settings there is something called framerate smmothing.

I think you should disable this feature.

This is whole Framerate category in settings so also check it out.

In this category you can find “Use fixed framerate” with default 30 FPS that also might be it.

Also it’s quite weird I had 120 FPS by default I believe in every version.

If this doesn’t help check GPU Proffiler to see what’s taking this 33 ms

It’s tool that will tell you explictly what’s taking this resource.