Stat Unit doesn't show GPU

I have a packaged game cross compiled for linux installed on a linux platform with an embedded GPU.
When launching the game, I have very low performance (20 fps)
When I profile with “Stat unit” command, It doesn’t show the line GPU and the line RHI Thread is very high.
When I launch “ProfileGPU” command, it shows me that the GPU has spent 0.0ms to render.

When I use this game on a linux platform with a GPU not embedded, it runs very good ( 90 fps )

Does anyone know if there is an issue or an option to add for embedded GPU ? It seems that Unreal doesn’t find it.

Thanks

I’m having the same issue, what version of the engine are you using? I’m on 4.26

if you enter “stat GPU” it shows you everything and more!

I use the 5.0.1 version of Unreal Engine

hmm, you might have to change something in a configuration .ini file but I wouldn’t know what or where. I’m getting all the info I need from “stat GPU” though.

Indeed, stat GPU shows a all bunch of information but it doesn’t show the time that the GPU spend to render.
I will test with a Unreal 4 projet to see if i have the same issue.

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Did you ever figure out this issue?