Starting UE4 - First lowpoly Scene

Hello all,
I need advices! And great ones :slight_smile:

Especially on environment lightning and camera placement.
I made my first scene with low poly assets. Please give me your feelings. Be indulgent, that’s just a beginning :slight_smile:

Best regards,

Looks super good! The lighting gives off a sense of softness to the models, which are anything but soft in reality.

The actual grass models look jarring though, probably because the color is different than the ground texture it is a part of, so you can see a very hard transition.

Thanks for your interest!
I’m on the post process step. Btw, meshes respond to the wind :smiley: