I have a custom game mode. I am setting the following bool in the constructor of my game mode:
bStartPlayersAsSpectators = true;
This works great and I do start as a spectator but I do have one problem.
Even though I start as a spectator, the game is still spawning a pawn. So when I enter play mode, and create a pawn, and so forth, the non-possessed pawn that was spawned at the beginning of the game is still there.
How can I tell my game mode NOT to spawn a default pawn, just go straight into spectator mode without spawning a default pawn?