I haven’t done much of animated stuff in UE4, so I’d like to start slow.
I am using top down shooter template (with that little thing that flies and does pew pew pew) and I’d like to make it where when I move forward, the ship tilts forward, when I move left, it tilts left (and stays tilted while moving), and when I stop, it goes from tilted to idle.
Assuming I got those anims (idle, from-idle-to-forward, from-idle-to-left, etc.), where do I go from that point ? Any good tutorials about this kind of subject ?