No matter what, the playback always starts at the beginning. I’ve test different nodes (play sound at location, play, play sound 2D) both on sound cues and wave files. Is there a workaround or a fix coming?
Sorry , somehow missed your reply - I’ve already learnt that it won’t work with streamed assets. We’ve actually created our own custom node inside of the sound cue, that randomizes start time of a file (doesn’t work with streaming either, plus it won’t work with enveloper. Otherwise - useful little thing).