Start StateTree logic in the new 5.6 AI

Hello, I try to trigger the AI, in the new FPS template but it wont start in the Shooter Arena level. I checked that it have a navmesh bound volume and tried ticking these, in the perception component. Also tried the start logic node, from the StateTree AI component. Hope anyone can help with this.

Fixed it, Epic forgot to add the Shooter AI controller, to the AI character.