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Start animation when still camera is active

[FONT=&amp]hi guys, I need your help…
[FONT=&amp]I have 4 still cameras that look at a door.
[FONT=&amp]I have a widget with 4 buttons that change the cameras.
[FONT=&amp]The door is an animated mesh and has 2 animations, one that opens the door and the other that closes the door
[FONT=&amp]in a few words I need to write a blueprint that starts the animation that opens the door only when camera 3 is active, and that starts the animation that closes the door only when camera 3 is not active.
[FONT=&amp]thank you very much for your help

Yup yup yup!!!

Palese, palese, palese…

Thankyou very much!!! I’ll test it!!!