Hi, I have a question, I’m trying to do a character animation to make it playable and I’m putting in this character the animations for each action, I already managed to do the animations for walk, run, sprint, and jump, now the issue is that I’m trying to apply on my character the animations when it is AFK, so that they can trigger after some seconds of inactivity, and now I managed to make them get activated after some seconds but I also want to interrupt those animations when I move the character, but when I do this the character jumps and moves but is still playin the AFK animations and even sometimes when I’m still moving the character (run, walk, jump) it suddenly starts doing the AFK animations. I did the original process in based on youtube videos from Beard games and Matt aspland channels but nothing is working, at this point I don’t know what else to do even more when the nodes and interface are now quite different to what is shown in those videos, the same thing if I want to start an Idle camera rotation is not working neither, do someone knows how to resolve this? I’m using UE 5.5.4