I have the same issue with unreal engine 5.0.3 and oculus quest 2. When I transfer the apk file from unreal to oculus and try to open it, it opens as a window and no as a full screen. Also, I have to mention that I don’t have control of the pawn. I have already install Meta XR plugin and I have enable the Advanced Apk Packaging in Android. Does anyone know how to fix this?
you don’t need the meta plugin
only open xr is necessary
If you didn’t make it from the vr template you might be missing some controller inputs in your project config.
and of course, your nav won’t work if you don’t have a navmesh bounds