StarrySkyCanvas - HUD Call Out Titles

Overview

[Demo video vimeo] [Demo video bilibili] [Product Documentation]Note: The Engine plugins "Text 3D" need to be enabled before using assets.HUD Call Out Titles is a high-quality UI call-out system based on Unreal Engine 5 (mainly implemented using Blueprint + Material + Niagara) designed for projects that need to dynamically annotate objects, characters or locations in 3D scenes. It uses a flexible combination of Blueprint and NIagara to achieve a variety of styles of pointing boxes, lines and text displays, which can be quickly integrated into games or interactive experiences.

Features: Freely change the position and style of points and lines.

HUD style can be customized.

Contains 60 combinations of points, lines and HUD.

https://www.fab.com/listings/c7e4ed88-7a57-4c1b-8207-31e8de31c0ca

Hey, great stuff. Just bought this asset a while ago. Just wanted ask how do I animate the asset into level sequencer. Lets say I want to point one part of a car and want the callout title to appear on viewport and disappear smoothly( just like it appears on screen animated). I’ve tried “actor hidden in game” to animate that - but it doesn’t look very appealing.

Also, the asset seems over exposed, could you help me fix it?
Thanks!

This is not working in level sequencer, can you please explain?