I had modeled this speeder from Star Wars Episode II a while back and I had always wanted to put it into a game engine at some point. So I finally went ahead and made a low-poly model and brought it into UE4. Here’s some nice static renders:
I also wanted to set it up for gameplay and I really liked how the Sparrow vehicles control in Destiny so I tried to make something similar. I worked off some Blueprint templates for the controls, and got some cool little things on there, like the controls moving and the exhaust matching your speed, also got the antennas to have some physics when you move around.
At some point I’d like to add a really nice environment level for it, like in the movie but it’s a lot of work to make a bunch of buildings and traffic and stuff