It’s been a while since i’ve posted here or helped out on the AnswerHub, i’ll try and get on those asap. I’ve been busy! Anyways, in my spare time I wanted to put something together in about a month as a commemoration for Star Wars’ return.
I was debating on posting this here or not but… I figured why not? It’s a very, very simple game and you should be able to complete it in less than 5 minutes… also don’t be surprised if you find a bug or two given the development time, haha.
It was written entirely with C++ and of course the use of the editor itself. The assets came from JKA, KOTOR, Shadows of the Empire and of course Epic Games along with a few textures I did myself. If i’m slapped with a C&D then oh well, not a big deal.
I thought it’d be fun to do and now I want to share it with you guys. I’ll probably release it Open Source as well or write some tutorials on it. I developed alot of the core functionality to be quite modular so that alot of what is done here can easily be transitioned into various other projects like the AI, switches and mechanisms and matinee calls.
This is by no means a complicated project but it was fun to work on since I was a little bit inspired from the new Star Wars trailers. Anyways, enjoy.