I am developing a 2D Game in Unreal 5.3. When I move a character around a tile map, I see strange lines appear between tiles. if I don’t move a character, it runs perfectly. How can I fix it?
I found the solution! I have to right-click Tile set, and then select ‘Condition Tile Sheet Texture’. It adds padding the each tile to prevent tearing
https://saucy.se/blog/gamedev/curse-of-undeath/unreal-engine-4-tilesets-and-tilemaps/
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