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Standard Reverb Volume Settings

Hey all,

I’m using reverb volumes in my game and I don’t know what settings to set for each different area. UDK had some standard reverb settings like; Church, Sewer, Small Room, etc.

Does anyone know the settings in UE4 to create some standard reverb settings that I can then tweak to get what I want.

Thanks

Clint

3 years later, but still worth posting: https://forums.unrealengine.com/development-discussion/content-creation/2984-creating-reverbeffects?p=1395637#post1395637