- I delete all folders except for Source, Content, and Config
- I right-click my project and click Generate Visual Studio Project Files
- I open the project, it tries to build but fails due to a missing file /Build/Windows/Application.ico so I create that directory and get that file from a different project. Project now builds and opens
- I set up the packaging settings (Shipping, Full Rebuild, Use Pak, Include Pre-Requisites)
- Packaging completes successfully, but still gives warnings that it is looking for files I have deleted (LogLinker: Can’t find file ‘/Game/VladOcsModels/Updated/new/first-sword-with-controls-1_1_Latest’) a file and directory that does not exist
- Packaged game crashes at runtime with “fatal error message”, there is no Saved Folder in the packaged folder but the Log from the project folder is 7.5 MB and can be found [here][1]
The crash occurs when built in both development mode and shipping mode
The output also gives me warnings that don’t show up in the editor (Warning: [Compiler AITASK_Worm_BurrowBasedOnDistance] Warning ‘Enemy Worm’ does not inherit from ‘Enemy BP’ ( K2Node_DynamicCast_775 would always fail).) when Enemy_Worm DOES inherit from Enemy_BP
https://dl.dropboxusercontent.com/u/44746761/BookOfEvilProjLog.log