Standalone Game (Windowed) GetMousePosition returns wrong values

Hey,

This was a temporary regression in 4.12 on Windows, and should already be fixed in the latest 4.12 from GitHub.

Your assessment is correct. The regression started treating 0,0 as the top-left of the window rather than the top-left of the client area; this caused some issues with mouse input, but only affected windows with an OS border.

Thanks.