Oh boy, I don’t know how to ask this one. I built a standalone windows 64-Bit game, and after launching it, nothing happens. It’s just a black screen. I can type Open MainMenu into console, which opens the MainMenu map, but the widget dosen’t appear. When booting the game in the unreal editor standalone, it works just fine. I’m not really sure what else to say. The game is still running, since I can open up the console and open other maps.
Begin Play in the Level BP
The Begin Play Function in the Game Instance
The Show Main Menu Event
If you need any more info, let me know.
Thank you for the help.
UPDATE: I may have narrowed down the issue. None of the Casts to the Game Instance is working. I was able to just go out and make the main menu widget in the main menu, which worked, but none of the buttons worked. (They should cast to the Game Instance and fire an event.) Those casts are failing. The game instance class in the Maps and Modes does point to the right game instance.