ssd and storage related question

hi, i recently bought a 250gb ssd.

question 1:

do i have to install (along with windows files of course) unreal engine in that ssd to get good performance(in kite demo and etc.)? or just placing the project files in there will be enough?

it’s difficult for me to install unreal engine in there because i have 5 versions of engine and collectively they are more than 150gb (with lots of vault stuff) and the size will only increase.
so is there any way to split unreal engine files… like 4.6 versions in another drive and latest versions in ssd? and splitting vault stuff possible?

question 2:

how to disable auto saving/caching in projects? auto saving fills up my drives very fast. so is there any way to disable or limit auto saving projects?

question 3:

suppose i have 30 project folders in E:/unrealprojects/ folder. some of them have ‘saved’ folder in them and some of them don’t.
what batch files do i have to make to delete all the ‘saved’ folders under all those directories? i don’t like the hassle of deleting saved folder again and again.

edit: question 4:

how to reinstall after taking backup of unreal editors and vault? i mean is it gonna automatically find the files when reinstalling?

  1. If you ask me, then no. Only project files.
  2. Better not disable, change location - [HOW TO] Change local data cache location - Engine Source & GitHub - Unreal Engine Forums
  3. For me ****AppData\Local\UnrealEngine\Common — DerivedDataCache (all inside there could be trashed).
  4. You can drag a single project, or all together, to an external drive, for example. When you again use that backup in the exactly same spot (folderstructure), you have zero work. When you changed folder struc in the meantime, then i bet you have to actualize it in project settings.
    :slight_smile: