One of my projects is a Mixed Reality game. The player starts by pulling the HTC Vive over their eyes, and the cameras of the headset picture the room they are currently standing in and makes it appear in the scene. Then, by pressing a button, the scene is supposed to fade to a digital room.
In order to work on this project, I downloaded the SRWorks SDK into my project. In order to better understand the SDK, I try to open it in a VR preview.
But instead of the cameras in the HTC Vive activating, the Unreal project window turns white and the Not Responding error appears, and it begins to take up all of my memory space on the Task Manager.
Doe anyone have any idea why this is happening?
Thank you very much