Squash & stretch timeline animation

You asked for it. Not an answer to the TL thing but I like organising behaviours like into Actor Components:

You can parametrise what’s needed, and even sample curves for more control. way you can then add a component like to any actor:

And end up with with something highly modular. Think of as of a Special Ability, a bunch of additional functionality you can give or take away from actors, even during run time.

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