I’ve tested a few things by building the geometry, updating the reflection captures, and then adjusted the engine scalability settings. When I did, I narrowed it down to shadows as the moment I turned them off, the problem disappeared. Is there any way to fix this or is there anyone that has had a similar problem?
-are you lights set to dynamic?/what happens when you set them do dynamic?
-do you get the same effect when you remove the material from the plane?
-what happens when you disable the reflection in the material?