Sprites Jagged Lines URGENT please help

A few potential fixes (try separately, and then combined):

  1. Enable “Defer compression” (compression is processed after pretty much everything for the image)…perhaps it’s compressing the lines with thickness before they’re able to retain their initial level of detail
  2. Select a different setting than “UserInterface2D RGBA” next to the Compression Settings label
  3. Modify the Lossy Compression Amount and/or Compression Quality from Default
  4. Change “Power of Two Mode” to Power of Two (I saw this in a thread about using a program that was said to be compatible with exporting and importing to Unreal Engine, yet it was for the program’s export options…not Unreal’s import options)
  5. Change the Filter from “Nearest” to a different setting

There’s also “Force PVRTC4”, which is a different format that is utilized by graphics programs…but I’d remain wary of it for now. More of a last resort.

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