Hi guys! So basically right now I’m trying to implement the “hold shift to run” mechanic in my project and I’m struggling a bit with it so I hope you guys can help me out. Basically I already have this in my ABP
Just ignore the jump for now
And I’m also setting up the variables that define when my character would be jumping or running and such like so
Now my plan would be to make a new variable that would trigger the run animation inside the ABP, but currently I’m not being able to do that.
Also should show what my bp looks like:
That input action on the right is supposed to be what would say if shift is being held or not.
I just wanted to set up the variable by setting it the same way Is In Air and Speed is set up, but I don’t quite know how to do so. I tried to just connect it like this but it would only read it as being held all the time.
Thank you for your time!