Maybe I’ve missed it, but is there sprintf-like text formatting somewhere? UE_LOG seems to use something of the sort, and I have looked at FText::Format, but the use seems a bit convoluted. I need something of the sort: FString gaga = SomeFormattingFunction("%0.2f Credits",myfloatvalue);, with adequate performance minimizing the need for caching (use in Slate, which seems to like to “get” values every frame).
If there are no engine provided functions, I’ll settle with sprintf or with one of these solutions.