Sprint jitter on a server

Hello everyone! I have come across an issue with sprinting on a server. I have fixed most of my issues by following another user’s instructions and everything seems to be going right. Originally, my sprinting wouldn’t change the speed and jitter the character that isn’t the server. Now the character runs but it still jitters. I have searched everywhere and haven’t gotten what I needed to look for (unless my search terms aren’t that good) this is what I got as of right now. Everything seems to be right, only problem is… jittering.

tl;dr Character still jitters even after replication.

You need to have the server change the movement speed as well. In your graph you’re only applying the “max Walk Speed” change to the client.