Hello, I set up my character to sprint when pressing Left Shift when moving forward and I added the FOV change while sprinting. My question is how do I disable the FOV change when the character is actually standing still? When Im standing still and press Left Shift the FOV increases because it thinks its sprinting. How do I disable that? I feel like I do have an idea what to do but I dont know which nodes to connect and how to actually put it in Blueprint logic that when my velocity is greater than 0 only then increase the FOV. Please help
How do I connect the velocity to the FOV node?




