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Sprint anim blueprint question

So I have this character, ive set the character up with the idle and walk animation. I have set her up to sprint when I hold the shift. So far so good.

However, I would like the run animation we have to play when I hold down shift instead of her just sliding around real fast.

Im assuming this is done in the anim blueprint, how can I accomplish this, or could someone point to some documentation or tutorial?

Thanks to @tesla dev, got this figured out!