Create axis mapping (Project Settings > Input > Bindings > Axis Mapping):

Use said mapping:
In addition, you can Enable Camera Rotation Lag on the springarm. [HR][/HR]
If it’s not for a *Pawn *and you do not want to use Control Rotation, do tell. If you *must *use action mapping instead (Pressed / Released), also do tell but things will get more spaghetti since one would need to wire *Tick *to a Gate.
