Hey all, I’ve recently been trying to learn more and remember certain aspects of unreal and would like to know if anyone here can assist me with something I am struggling with. I have my player camera attached to a springarm and want it to smooth rotate on the X axis when the player is holding down either Q or E. I have so far managed to get it to rotate but sharply and instantly. If anyone would be kind enough to guide me through this or write up/demonstrate a way to do so it would be much appreciated. Thank you
Linked below is my terrible blueprint for rotating it currently aha.
Thank you to anyone willing to help. It is much appreciated.