I know springarms arent meant for objects, but it is the only thing i have found so far that will rotate the shield and sword around the player on the Z axis with the camera, however, the issue im running into is that both the sword and shield wont have collision at ALL when on the springarm, i am able to detect when they hit things, they just simply wont collide, even with the collision settings being on block for everything
does anyone know how to solve this?