Spring #UE4jam Submission Thread!

Mansel In Distress!

The heir to the kingdom has been kidnapped! As a brave member of the Order of the Pansy, you must save the day! But the Anenome Knights will certainly try and stop you at every turn…

Link to a download of your game: Engine - Google Drive

Game has no audio (so no one thinks their sound isn’t working)

Controls:
Move - A/D keys or left stick on a gamepad
Jump - Space or gamepad bottom button (A on xbox controller)
Attack - J key or gamepad left and right buttons (X and B on xbox controller) [Character has a triple attack, last attack deals double damage!]

Advanced Gameplay Tips
[spoiler]- Going into the boss fight with full health can allow you to burst the boss down before dying

  • You can bait the boss into a tall vine attack by standing on the platform. And as she starts the cast, you can jump down and setup for an attack.

These notes are specific for the patched version:

  • While you can’t run during the attack recovery frames, you can jump and then start moving. Jump canceling is a great way to fight enemies!
  • Your attack chain does 1 damage plus 1 damage for each swing before it. So a full triple attack does 6 damage. But if you jump cancel, you reset your attack chain. Risk vs reward.
  • The boss has 30 health. That’s enough for 5 full combos, or 30 individual swings. Jump cancels can allow you to fight safely, or if you are on full health, you can potentially burst the boss down without dying[/spoiler]

Team name- Bluewater Games

Number of team members: 2

Name of your submission - Mansel In Distress

All art except the below links were done by Christine
Enemy sprites from this link: http://gaurav.munjal.us/Universal-LPC-Spritesheet-Character-Generator/#
Background from this link: https://i.ytimg.com/vi/VkLKY4rx8B0/maxresdefault.jpg
Font from: www.dafont.com/ (Upheaval Pro by Aleksandr Savenkov)

(sorry for the delay, had to deal with internet being down during upload so please excuse this being a little bit late on upload)

Apr 3rd Edit: We made a day 1 patch for the game since we found a bunch of stuff broken after getting it packaged. Like how the enemy AI just wouldn’t attack and would just run at you. Patch notes are in the zip file. But we left the original entry as is for contest purposes, but give the day1 patch a try also to see just how much we fixed in a few hours.