I noticed I can’t have a spring controller on the animation blueprint of a character with world translation.
When I launch the project there is a lot of jittering in the spring controller. It is weird because when I play on the editor it works fine.
I tested it in 4.24 and 4.25 and it’s not working. The only setup I made for testing was opening a new third person template project and adding a spring controller to the head of the character only for the vertical translation.
I am launching on Windows 10.
This is a recording I made of the problem: Imgur: The magic of the Internet
This is the only thing I added to the third person template: