Hello,
Is there a simple way to stop Z-axis movement on the topdowncharacter Spring arm, as I’d like to prevent Z -axis camera movement whenever the character jumps.
many thanks!
Hello,
Is there a simple way to stop Z-axis movement on the topdowncharacter Spring arm, as I’d like to prevent Z -axis camera movement whenever the character jumps.
many thanks!
A couple of solutions come to mind, here’s the 1st:
MyCameraManager
overrides Blueprint Update Camera
ham fists are fine, it works! many thanks Everynone