Hi,
Im trying to find a way to use “pawn control rotation” from the spring arm of my character’s camera, to rotate the player controller. For eg- Where ever the spring arm rotates the character rotates with it(so that I dont see the characters face/ front view) . I only have enabled “use pawn control rotation” for the spring arm, and not for “character self bp” and the “camera” component, I wanted it to be this way